#pragma once
#ifndef DEEPMAZE_H
#define DEEPMAZE_H




class Maze
{
public:
	Maze(int start);
	~Maze();
	int** getMaze();
	void drawMaze();
	int** getAdMaze(int circle);

private:
	int** maze;
	int start;
	void createMaze(int x, int y);
};


#endif // !DEEPMAZE_H